Most standard full-length games start the player with a settler unit and/or a city unit in the year 4000 BC. It was released in North America, Europe, and Australia, between October 25 and November 4, 2005, and followed by Civilization V.Ĭivilization IV uses the 4X empire-building model for turn-based strategy gameplay, in which the player's main objective is to construct a civilization from limited initial resources. Civilization IV (also known as Sid Meier's Civilization IV) is a 4x turn-based strategy computer game and the fourth installment of the Civilization series, and designed by Soren Johnson under the direction of Sid Meier and his video game development studio Firaxis Games.